Dragon King: The Fighting Game

Dragon King was an unfinished fighting game primarily developed by Masahiro Sakurai and Satoru Iwata that was intended for release on the Nintendo 64 which would later turn into Super Smash Bros. (64).

Sakurai was interested in creating a fighting game experience that involved four players fighting at once, instead of the standard one-on-one format seen in most of the era's fighting games.

Before 2022, little was known about Dragon King's gameplay or design, and all information known about the game came from interviews and a handful of images shown when the game was in an alpha stage. No gameplay footage had been demonstrated, and a working prototype has not been made publicly available. Images of the game, however, show that much of the core gameplay was similar to Super Smash Bros., with these images featuring damage percents, arenas with platforms, and combatants that do not strictly have to face one another.

On October 20, 2022, Masahiro Sakurai uploaded a video to his YouTube channel discussing Super Smash Bros. In this video, Sakurai revealed the first ever footage of Dragon King. Sakurai confirmed there were no special moves, dodges or items yet, but had smash attacks, midair jumps, shields, dashing and five-directional aerial attacks. There was also a stage with a layout resembling Battlefield, and another stage resembling the layout eventually used in Norfair in Super Smash Bros. Brawl.

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